My web based games

About a year ago, I was developing web games at school but never released it on my porfolio site. Thought it would be great to share these projects I did with everyone.
The first game I have for you is Daleks:
Point of the Game
In this game, you must help that ingenious time traveler, Doctor Who , avoid ever-growing swarms of his arch-enemies: The Daleks . You are armed only with your trusty Sonic Screwdriver, an ability to teleport to random destinations, and your unrivaled intellect.
Luckily, what the Daleks have in numbers, they lack in intelligence. In their reckless pursuit, the Daleks can crash into one another, leaving piles of rubble . Any Daleks trying to move through rubble will also be destroyed.
The Keyboard
The game is entirely keyboard controlled. All available commands are listed below.
- Movement: Move the Doctor by using the numeric keypad. Pressing "5" will pass for the turn.
- Teleport: You can teleport by hitting "T". Note that you have no control over your destination. Use this ability wisely or you may find yourself ignominiously crushed under the wheels of the pursuing Daleks.
- Sonic Screwdriver: Hit "S" to use one of your sonic screwdrivers. These handy (plot) devices only work once, but will destroy any Daleks immediately adjacent to you. The number of remaining screwdrivers is displayed at the bottom of the screen. Additional screwdrivers are awarded upon completion of a level.
Scoring
As you progress to higher levels, the Daleks destroyed are worth increasing numbers of points. No score is given for Daleks destroyed with the sonic screwdriver.
The next web based game I have is Frogger! Actually, this project was actually an exam we had. All the graphical elements were provided, however we had to dynamically build and animate the game in JavaScript. It was an interesting challenge, but I never had the time and heart to complete the game and add collision detection.
Lookout in a week or two on this blog as I try to implement the online web based game, Galax, we have built at school.
Please note, all these games are not cross-browser compatible. They were built for IE6 and the primary focus of our web courses was set on programming and not design compatibility.
Posted by John Parillo at 11/12/2005


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